Project Name: Zelda: The Minish Cap UI Art Mockup
Mediums: UI Art, UX
The Minish Cap is an old favourite of mine and I wanted to see how it might look in a modern setting.
The process was a mix of Photoshop and Illustrator. Creating icons in Illustrator and doing the overall composite in Photoshop and Blender where I threw together a simple scene.
During the process the tools used were the following:
Adobe Photoshop
Adobe Illustrator
Adobe After Effects
Blender