UI Designer, Artist

Panta World

Project Name: Panta World - Mobile game
Role: Lead Technical Designer
Timeline: November 2018 - January 2020

Working as a consultant, I worked with Pantamera who are one of Sweden’s largest companies focused on sustainability and recycling. With them, we created a video game for iOS and Android. I led the technical design process while building the game in Unity.

During the development I worked primarily in Unity, while also supplementing development with other skills and software such as Photoshop, and various project management tools. During this period I also helped to lead our part-time collaborators and staff who worked on the project.

The game released for iOS and Android in 2020.